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Spore
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Spore
Game
Control the development of a species from its beginnings as a microscopic organism, through development as an intelligent creature, to interstellar exploration as a spacefaring civilization.
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More content for Spore
Expansion
Spore Galactic Adventures
DLC
Spore Creepy & Cute Parts Pack
Other games by Maxis
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developer
Maxis
publisher
Electronic Arts
composer
Brian Eno
Cliff Martinez
release date
NA
May 17th, 2008
Everyone 10+
Single Player
Simulation
Real-Time Strategy
Low Spec
Exploration
Space
Sci-Fi
Aliens
Family Friendly
Comedic
Official Website
added by
blustrkr
September 4th, 2021
Developer Updates / Related News
Forget Civilization 7, I want a new Spore game already
Spore
is unequivocally the greatest god game I've ever played, and I'll say it with my whole simulation-loving heart. Maxis, the genius developer behind The Sims, created its unique real-time strategy game back in 2008 when I was practically still an evolving little microscopic organism myself. As a child obsessed with The Sims and Zoo Tycoon, it wasn't long before I lost hundreds of hours to Spore that could've been spent playing outside. I'm now ready to lose even more, over a decade later. Re...
Spore + DLC sale
Save on DLC and the base game until April 19th. SALE PAGE
Have You Played… Spore?
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.
Spore is several games in one, none of which are particularly impressive on their own. It’s life sim meets strategy, where you grow a tiny organism with a little snappy mouth into a horrible monstrosity you made look like a penis because you’re hilarious. Eventually that penis will become a spacefaring species trying to traverse and spread throughout the galaxy. (more…)
Five of the Best: Character Creators
Five of the Best is a weekly series about the parts of games we overlook. We've discussed a diverse bunch: crowds, hubs, potions, mountains, hands... They're the things we take for granted while we play but then, years later, find lodged in our brains. It's only then we begin to appreciate how important they were. So let's celebrate them.
Today...
Character creators! How long do you spend in them? Do you pick a premade face and just breeze through? Do you pick a template, tinker a bit and then s...
I still wish Spore was good, but a decade later it's a slog
In
Reinstall
, we revisit a game from the past and see what kind of experience it gives us now. It's not a re-review, more just a snapshot of what it's like to play this game now.
Back in 2008, Spore was a source of daft community character creation joy, incredibly uneven ambition and a massive row about the digital rights management software EA insisted on using at launch. In many ways, Spore was No Man’s Sky before No Man’s Sky. There are two Spore experiences I re...
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